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Break a power box to cut the lights and cameras, or trip an alarm that warns the owner and police.
New
Utilities and zones
Bill electricity, water, and internet per map zone, with a grace period before services are cut.
Updated
Keys and access
Keyholders and physical keys in one tab, with rekeying, locksmith copies, and an optional physical-key requirement.
Performance benchmarks*
Idle0.00ms
Opened0.01ms
Peak0.03ms
Memory1.15-1.7MiB
Property upgrades (alarms, power boxes, cameras, anti-burglary, storage, and more), real estate agencies with sale signs and signed contracts, a rebuilt manage menu with a dashboard and utility billing, furniture tools like the Fast Placer and presets, and in-game Settings. Properties, shells, and furniture now load as players approach instead of all at once on join.
Use the /createproperty command in-game. The creation flow walks you through type, interior, placement, features, and the marketplace listing.
Open the admin menu with /allproperties. From there, you can review properties and remove the ones you no longer need.
Qbox, QBCore, ESX, and ox_core are detected automatically, and a standalone mode lets you write your own integration. Garages, inventories, clothing, banking, and dispatch load through adapters for the most common resources.
Most factory defaults now live in in-game Settings and are stored in the database. The settings table was renamed to nolag_script_settings, so update any custom SQL that still uses properties_script_settings.
Yes. You can enable sale, rental, or both per listing, with independent pricing fields and descriptions.
Yes. Players furnish shells, IPLs, MLOs, and buildings from a searchable catalog, place pieces quickly with the Fast Placer, and save layouts as presets. Admins can cap furniture per property and per item.
Yes. The Shell Creator lets you build interiors in-game on a 2 m grid, with walls, doors, windows, stairs, several levels, paint, decor, and a modular kitchen. Published shells appear in Create Property like any other interior.
Yes. On lb-phone and YSeries, a Properties app lets owners check their homes, keys, bills, and cameras. Property notifications also work with NPWD, qb-phone, qs-smartphone, and RoadPhone through the phone bridge.
About this script
Manage, customize, and master your properties
NoLag Properties is built for servers that need real housing depth, not a single MLO bolted to a door.
You get four property types, deep control over interactable points, and rental and sales flows that match how players actually work toward a home.
Version 3.0 adds the systems around the home: upgrades owners can buy, power and alarms that crews can break into, real estate agencies with signed contracts, and utilities billed per zone.
Administrators tune it all from in-game Settings without a restart, and players only load the properties, shells, and furniture near them.
Building properties
Large structures with multiple interactable points and security camera previews.
Checks and publish: Fix flagged problems, take cutaway photos, and publish straight into Create Property.
Updated
Furniture and Fast Placer
Place pieces from a freecam with undo and redo, apply presets, recolor lights, and lock furniture doors.
New
Real estate agencies
Run branded agencies with agents, listings, sale signs, and company purchases from one portal.
New
Sales, rentals, and contracts
Offer sale and rent contracts to nearby players, sign them in-game, and hand out a copy of the document.
Police raids
Enable law enforcement raid flows during investigations and tactical roleplay.
Updated
Admin tools and settings
Change factory defaults, UI colors, and blips in-game, then compare, import, or export settings before saving.